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Computability of simple games: A complete investigation of the sixty-four possibilities

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  • Kumabe, Masahiro
  • Mihara, H. Reiju

Abstract

Classify simple games into sixteen "types" in terms of the four conventional axioms: monotonicity, properness, strongness, and nonweakness. Further classify them into sixty-four classes in terms of finiteness (existence of a finite carrier) and algorithmic computability. For each such class, we either show that it is empty or give an example of a game belonging to it. We observe that if a type contains an infinite game, then it contains both computable ones and noncomputable ones. This strongly suggests that computability is logically, as well as conceptually, unrelated to the conventional axioms.

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  • Kumabe, Masahiro & Mihara, H. Reiju, 2011. "Computability of simple games: A complete investigation of the sixty-four possibilities," Journal of Mathematical Economics, Elsevier, vol. 47(2), pages 150-158, March.
  • Handle: RePEc:eee:mateco:v:47:y:2011:i:2:p:150-158
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    1. Masahiro Kumabe & H. Reiju Mihara, 2008. "The Nakamura numbers for computable simple games," Social Choice and Welfare, Springer;The Society for Social Choice and Welfare, vol. 31(4), pages 621-640, December.
    2. Kumabe, Masahiro & Mihara, H. Reiju, 2008. "Computability of simple games: A characterization and application to the core," Journal of Mathematical Economics, Elsevier, vol. 44(3-4), pages 348-366, February.

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    More about this item

    Keywords

    Voting games Axiomatic method Complete independence Turing computability Multi-criterion decision-making;

    JEL classification:

    • D90 - Microeconomics - - Micro-Based Behavioral Economics - - - General
    • C69 - Mathematical and Quantitative Methods - - Mathematical Methods; Programming Models; Mathematical and Simulation Modeling - - - Other
    • D71 - Microeconomics - - Analysis of Collective Decision-Making - - - Social Choice; Clubs; Committees; Associations
    • C71 - Mathematical and Quantitative Methods - - Game Theory and Bargaining Theory - - - Cooperative Games

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