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HOMINIDS: An agent-based spatial simulation model to evaluate behavioral patterns of early Pleistocene hominids

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  • Griffith, Cameron S.
  • Long, Byron L.
  • Sept, Jeanne M.

Abstract

The HOMINIDS ABM is a new Agent Based Model that simulates the actions of two species of proto-human agents defined by a few, simple parameters. These proto-human agents attempt to subsist by foraging and nesting on dynamic, spatially explicit landscapes. The landscapes are described with a number of parameters based on empirical field data collected in habitats in East Africa. The results of three separate scenarios with 1 year model runs repeated 30 times each, for a total of 90 simulations, are presented and discussed to illustrate both the capacity and flexibility of our ABM modeling environment. The simulations show that the model food preferences and anatomy ascribed to Australopithecus boisei resulted in different expressions of foraging behaviors and subsistence strategies in two distinct ecological settings, and that adding tubers to the diet significantly increases the chances of the hominid agents meeting their daily caloric requirements year-round. In addition, this paper provides links to the open-source implementation code, along with the user documentation, design document, java API, and all datasets required to replicate the simulations.

Suggested Citation

  • Griffith, Cameron S. & Long, Byron L. & Sept, Jeanne M., 2010. "HOMINIDS: An agent-based spatial simulation model to evaluate behavioral patterns of early Pleistocene hominids," Ecological Modelling, Elsevier, vol. 221(5), pages 738-760.
  • Handle: RePEc:eee:ecomod:v:221:y:2010:i:5:p:738-760
    DOI: 10.1016/j.ecolmodel.2009.11.009
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    References listed on IDEAS

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    4. Andre Costopoulos, 2001. "Evaluating the Impact of Increasing Memory on Agent Behaviour: Adaptive Patterns in an Agent Based Simulation of Subsistence," Journal of Artificial Societies and Social Simulation, Journal of Artificial Societies and Social Simulation, vol. 4(4), pages 1-7.
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