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Choix stratégique dans l’industrie des platesformes de loisirs électroniques : une application des modèles ‘History-friendly’

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  • Thierry Burger-Helmchen

Abstract

Ce travail présente l’histoire de l’industrie des plates-formes électroniques de loisirs et les choix stratégiques des principaux fabricants de plates-formes, plus communément appelées consoles de jeux vidéo. Cette industrie que l’on qualifie de récente (mais qui a déjà plus d’un quart de siècle) a connu des modifications profondes dans sa structure concurrentielle. Pour analyser cette évolution et l’importance des choix stratégiques de certaines firmes sur la structure globale de l’industrie, nous proposons une application basée sur un modèle de simulation ‘History-friendly’. Dans ce travail nous présentons les principales équations du modèle de simulation, l’apport de ce type de modélisation, son application à l’industrie des consoles de jeux vidéo, les résultats et les enseignements que l’on peut en tirer en management stratégique.

Suggested Citation

  • Thierry Burger-Helmchen, 2013. "Choix stratégique dans l’industrie des platesformes de loisirs électroniques : une application des modèles ‘History-friendly’," Working Papers of BETA 2013-02, Bureau d'Economie Théorique et Appliquée, UDS, Strasbourg.
  • Handle: RePEc:ulp:sbbeta:2013-02
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    References listed on IDEAS

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    Keywords

    Création d’options stratégiques; Industrie du jeu-vidéo; modèle de simulation History-Friendly.;
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