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An infiltration game on k arcs

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  • John M. Auger

Abstract

An infiltrator, starting at a safe base, tries to pass, undetected by a guard and within a time limit, along one of k nonintersecting arcs to a safe destination. Optimal strategies and the value are obtained for this discrete zero‐sum search‐evasion game.

Suggested Citation

  • John M. Auger, 1991. "An infiltration game on k arcs," Naval Research Logistics (NRL), John Wiley & Sons, vol. 38(4), pages 511-529, August.
  • Handle: RePEc:wly:navres:v:38:y:1991:i:4:p:511-529
    DOI: 10.1002/1520-6750(199108)38:43.0.CO;2-U
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    Cited by:

    1. Kyle Y. Lin & Michael P. Atkinson & Timothy H. Chung & Kevin D. Glazebrook, 2013. "A Graph Patrol Problem with Random Attack Times," Operations Research, INFORMS, vol. 61(3), pages 694-710, June.
    2. Zoroa, N. & Fernández-Sáez, M.J. & Zoroa, P., 2012. "Patrolling a perimeter," European Journal of Operational Research, Elsevier, vol. 222(3), pages 571-582.
    3. V. J. Baston & A. Y. Garnaev, 1996. "A fast infiltration game on n arcs," Naval Research Logistics (NRL), John Wiley & Sons, vol. 43(4), pages 481-489, June.
    4. Steve Alpern & Alec Morton & Katerina Papadaki, 2011. "Patrolling Games," Operations Research, INFORMS, vol. 59(5), pages 1246-1257, October.
    5. Andrej Yu Garnaev, 1994. "A remark on the customs and smuggler game," Naval Research Logistics (NRL), John Wiley & Sons, vol. 41(2), pages 287-293, March.
    6. Zoroa, N. & Zoroa, P. & Fernández-Sáez, M.J., 2009. "Weighted search games," European Journal of Operational Research, Elsevier, vol. 195(2), pages 394-411, June.

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