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Toward Third Generation Threaded Discussions for Mobile Learning: Opportunities and Challenges for Ubiquitous Collaborative Environments

Author

Listed:
  • Timothy R. Hill

    (College of Business, One Washington Square, San Jose State University)

  • Malu Roldan

    (College of Business, One Washington Square, San Jose State University)

Abstract

The mobile communication revolution has led to pervasive “connectedness—as evidenced by the explosive growth of instant messaging in the home, and more recently, the enterprise–and, together with the convergence of mobile computing, provides a basis for extending collaborative environments toward truly ubiquitous “immersion.” Leveraging the true anytime/anywhere access afforded by mobile computing, it becomes possible to develop applications that not only are capable of responding to users whenever/wherever, on demand, but that also may actively “seek out” and engage users when the need arises. Thus, immersive environments need no longer be thought of strictly in terms of physical immersion with clearly discernable “enter” and “exit” events, but rather they may be extended, through mobile-enabled computing, toward ubiquity in terms of both time and space. Based on Media Synchronicity Theory, potential benefits are envisioned, particularly in the case of collaborative learning environments, from shortened response cycles and increased real time interaction opportunities. At the same time, a number of challenging issues must be addressed in designing such an environment to ensure user acceptance and to maximize realization of the potential. Third Generation (3G) Threaded Discussion has been conceptualized as an environment, well suited to mobile learning (m-learning) that could leverage mobile-enabled ubiquity to achieve a degree of extended immersion and thereby accrue the associated collaboration benefits. Exploring this conceptualization serves to help surface both the opportunities and the challenges associated with such environments and to identify promising design approaches, such as the use of intelligent agents.

Suggested Citation

  • Timothy R. Hill & Malu Roldan, 2005. "Toward Third Generation Threaded Discussions for Mobile Learning: Opportunities and Challenges for Ubiquitous Collaborative Environments," Information Systems Frontiers, Springer, vol. 7(1), pages 55-70, February.
  • Handle: RePEc:spr:infosf:v:7:y:2005:i:1:d:10.1007_s10796-005-5338-7
    DOI: 10.1007/s10796-005-5338-7
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    Citations

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    Cited by:

    1. Wenan Tan & Senbo Chen & Jingxian Li & Lingxia Li & Tong Wang & Xiaoming Hu, 2014. "A Trust Evaluation Model for E‐Learning Systems," Systems Research and Behavioral Science, Wiley Blackwell, vol. 31(3), pages 353-365, May.
    2. Kamal Abubker Abrahim Sleiman & Lan Juanli & Hongzhen Lei & Ru Liu & Yuanxin Ouyang & Wenge Rong, 2021. "User Trust levels and Adoption of Mobile Payment Systems in China: An Empirical Analysis," SAGE Open, , vol. 11(4), pages 21582440211, November.
    3. Jeanine Warisse Turner & N. Lamar Reinsch, 2010. "Successful and unsuccessful multicommunication episodes: Engaging in dialogue or juggling messages?," Information Systems Frontiers, Springer, vol. 12(3), pages 277-285, July.
    4. Nelson Baloian & Gustavo Zurita, 2016. "Achieving better usability of software supporting learning activities of large groups," Information Systems Frontiers, Springer, vol. 18(1), pages 125-144, February.
    5. Chulhwan Chris Bang, 2015. "Information systems frontiers: Keyword analysis and classification," Information Systems Frontiers, Springer, vol. 17(1), pages 217-237, February.
    6. Choi, Jaewon & Lee, Hong Joo & Sajjad, Farhana & Lee, Habin, 2014. "The influence of national culture on the attitude towards mobile recommender systems," Technological Forecasting and Social Change, Elsevier, vol. 86(C), pages 65-79.

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