Author
Listed:
- Rasmus S Petersen
- Andrea Colins Rodriguez
- Mathew H Evans
- Dario Campagner
- Michaela S E Loft
Abstract
Quantification of behaviour is essential for biology. Since the whisker system is a popular model, it is important to have methods for measuring whisker movements from behaving animals. Here, we developed a high-speed imaging system that measures whisker movements simultaneously from two vantage points. We developed a whisker tracker algorithm that automatically reconstructs 3D whisker information directly from the ‘stereo’ video data. The tracker is controlled via a Graphical User Interface that also allows user-friendly curation. The algorithm tracks whiskers, by fitting a 3D Bezier curve to the basal section of each target whisker. By using prior knowledge of natural whisker motion and natural whisker shape to constrain the fits and by minimising the number of fitted parameters, the algorithm is able to track multiple whiskers in parallel with low error rate. We used the output of the tracker to produce a 3D description of each tracked whisker, including its 3D orientation and 3D shape, as well as bending-related mechanical force. In conclusion, we present a non-invasive, automatic system to track whiskers in 3D from high-speed video, creating the opportunity for comprehensive 3D analysis of sensorimotor behaviour and its neural basis.Author summary: The great ethologist Niko Tinbergen described a crucial challenge in biology to measure the “total movements made by the intact animal”[1]. Advances in high-speed video and machine analysis of such data have made it possible to make profound advances. Here, we target the whisker system. The whisker system is a major experimental model in neurobiology and, since the whiskers are readily imageable, the system is ideally suited to machine vision. Rats and mice explore their environment by sweeping their whiskers to and fro. It is important to measure whisker movements in 3D, since whiskers move in 3D and since the mechanical forces that act on them are 3D. However, the computational problem of automatically tracking whiskers in 3D from video has generally been regarded as prohibitively difficult. Our innovation here is to extract 3D information about whiskers using a two-camera, high-speed imaging system and to develop computational methods to reconstruct 3D whisker state from the imaging data. Our hope is that this study will facilitate comprehensive, 3D analysis of whisker behaviour and, more generally, contribute new insight into brain mechanisms of perception and behaviour.
Suggested Citation
Rasmus S Petersen & Andrea Colins Rodriguez & Mathew H Evans & Dario Campagner & Michaela S E Loft, 2020.
"A system for tracking whisker kinematics and whisker shape in three dimensions,"
PLOS Computational Biology, Public Library of Science, vol. 16(1), pages 1-24, January.
Handle:
RePEc:plo:pcbi00:1007402
DOI: 10.1371/journal.pcbi.1007402
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