Well-Designed Teaching Examples Influence the Outcome of Technology Acceptance: The Example of Next-Generation Art Process Learning
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- Nabyla DAIDJ & Thierry ISCKIA, 2009. "Entering the Economic Models of Game Console Manufacturers," Communications & Strategies, IDATE, Com&Strat dept., vol. 1(73), pages 23-42, 1st quart.
- Nabyla Daidj & Thierry Isckia, 2009. "Entering the economic models of game console manufacturers," Post-Print hal-00473055, HAL.
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technology acceptance model (TAM); blended learning; next-generation art; worked examples;All these keywords.
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