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Mind Sports: Exploring Motivation and Use of Cognitive Strategies in Bridge

Author

Listed:
  • Liat Hen-Herbst

    (Department of Occupational Therapy, Faculty of Health Sciences, Ariel University, Ariel 4077603, Israel)

  • Liron Lamash

    (Department of Occupational Therapy, Faculty of Welfare and Health Sciences, University of Haifa, Haifa 3498838, Israel)

  • Yael Fogel

    (Department of Occupational Therapy, Faculty of Health Sciences, Ariel University, Ariel 4077603, Israel)

  • Sonya Meyer

    (Department of Occupational Therapy, Faculty of Health Sciences, Ariel University, Ariel 4077603, Israel)

Abstract

The game of Bridge is one of the world’s most widely played mind-sport games. A growing number of people consider it a meaningful leisure activity and are motivated to play. The aim of this study was to describe a sample of Bridge players in Israel in terms of demographics, player records, motivations, and cognitive strategies used to play Bridge and examine the associations between these variables. A sample of 488 Bridge players’ completed an online demographic questionnaire, the Bridge Motivational Factors Checklist, and the Bridge Cognitive Strategies Questionnaire. Most players in the study were men with a mean age of 68.7 years and a Bridge player level between Vice Master and Senior Master. Most players play bridge because “bridge is a fun game”. Strategy use that occurred in-game (versus pre- or postgame) obtained the highest mean score. Because Bridge is a strategy game that can be played from childhood to older adulthood, it is important to continue research to further understand the nature and different aspects of the cognitive strategy used among Bridge players and in other mind sports.

Suggested Citation

  • Liat Hen-Herbst & Liron Lamash & Yael Fogel & Sonya Meyer, 2023. "Mind Sports: Exploring Motivation and Use of Cognitive Strategies in Bridge," IJERPH, MDPI, vol. 20(6), pages 1-10, March.
  • Handle: RePEc:gam:jijerp:v:20:y:2023:i:6:p:4968-:d:1094640
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    References listed on IDEAS

    as
    1. Becchetti, Leonardo & Fiaschetti, Maurizio & Marini, Giancarlo, 2014. "Card games and economic behavior," Games and Economic Behavior, Elsevier, vol. 88(C), pages 112-129.
    2. Samantha Punch & Miriam Snellgrove, 2021. "Playing Your Life: Developing Strategies and Managing Impressions in the Game of Bridge," Sociological Research Online, , vol. 26(3), pages 601-619, September.
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