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The positive value of information

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  • Neyman, Abraham

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  • Neyman, Abraham, 1991. "The positive value of information," Games and Economic Behavior, Elsevier, vol. 3(3), pages 350-355, August.
  • Handle: RePEc:eee:gamebe:v:3:y:1991:i:3:p:350-355
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    Cited by:

    1. Gossner, Olivier, 2010. "Ability and knowledge," Games and Economic Behavior, Elsevier, vol. 69(1), pages 95-106, May.
    2. Mark Whitmeyer, 2020. "In Simple Communication Games, When Does Ex Ante Fact-Finding Benefit the Receiver?," Papers 2001.09387, arXiv.org.
    3. Dirk Bergemann & Stephen Morris, 2019. "Information Design: A Unified Perspective," Journal of Economic Literature, American Economic Association, vol. 57(1), pages 44-95, March.
    4. Karray, Salma & Martín-Herrán, Guiomar & Zaccour, Georges, 2020. "Pricing of demand-related products: Can ignoring cross-category effect be a smart choice?," International Journal of Production Economics, Elsevier, vol. 223(C).
    5. Dirk Bergemann & Stephen Morris, 2013. "Bayes Correlated Equilibrium and the Comparison of Information Structures," Levine's Working Paper Archive 786969000000000725, David K. Levine.
    6. Lehrer, Ehud & Rosenberg, Dinah, 2006. "What restrictions do Bayesian games impose on the value of information?," Journal of Mathematical Economics, Elsevier, vol. 42(3), pages 343-357, June.
    7. B. Bassan & O. Gossner & M. Scarsini & S. Zamir., 1999. "A class of games with positive value of information," THEMA Working Papers 99-32, THEMA (THéorie Economique, Modélisation et Applications), Université de Cergy-Pontoise.
    8. Gossner, Olivier, 2000. "Comparison of Information Structures," Games and Economic Behavior, Elsevier, vol. 30(1), pages 44-63, January.
    9. Bernard de Meyer & Ehud Lehrer & Dinah Rosenberg, 2009. "Evaluating information in zero-sum games with incomplete information on both sides," Post-Print halshs-00390625, HAL.
    10. Tanja Hörtnagl & Rudolf Kerschbamer, 2014. "How the Value of Information Shapes the Value of Commitment Or: Why the Value of Commitment Does Not Vanish," Working Papers 2014-03, Faculty of Economics and Statistics, Universität Innsbruck.
    11. Khan, Zaid & Amin, Saurabh, 2018. "Bottleneck model with heterogeneous information," Transportation Research Part B: Methodological, Elsevier, vol. 112(C), pages 157-190.
    12. Florian Gauer & Christoph Kuzmics, 2020. "Cognitive Empathy In Conflict Situations," International Economic Review, Department of Economics, University of Pennsylvania and Osaka University Institute of Social and Economic Research Association, vol. 61(4), pages 1659-1678, November.
    13. Lehrer, Ehud & Rosenberg, Dinah & Shmaya, Eran, 2010. "Signaling and mediation in games with common interests," Games and Economic Behavior, Elsevier, vol. 68(2), pages 670-682, March.
    14. Bruno Bassan & Olivier Gossner & Marco Scarsini & Shmuel Zamir, 2003. "Positive value of information in games," International Journal of Game Theory, Springer;Game Theory Society, vol. 32(1), pages 17-31, December.
    15. Ui, Takashi & Yoshizawa, Yasunori, 2015. "Characterizing social value of information," Journal of Economic Theory, Elsevier, vol. 158(PB), pages 507-535.
    16. Manxi Wu & Saurabh Amin & Asuman E. Ozdaglar, 2021. "Value of Information in Bayesian Routing Games," Operations Research, INFORMS, vol. 69(1), pages 148-163, January.
    17. Takashi Ui, 2009. "Bayesian potentials and information structures: Team decision problems revisited," International Journal of Economic Theory, The International Society for Economic Theory, vol. 5(3), pages 271-291, September.
    18. Amir, Rabah & Lazzati, Natalia, 2016. "Endogenous information acquisition in Bayesian games with strategic complementarities," Journal of Economic Theory, Elsevier, vol. 163(C), pages 684-698.
    19. Hurkens, Sjaak & Vulkan, Nir, 2006. "Endogenous private information structures," European Economic Review, Elsevier, vol. 50(1), pages 35-54, January.
    20. Dirk Bergemann & Stephen Morris, 2013. "The Comparison of Information Structures in Games: Bayes Correlated Equilibrium and Individual Sufficiency," Levine's Working Paper Archive 786969000000000730, David K. Levine.
    21. Antoine Billot & Jean-Christophe Vergnaud & Bernard Walliser, 2008. "Multiplayer belief revision," Post-Print halshs-00344461, HAL.
    22. Vulkan, Nir, 2001. "Equilibria in Automated Interactions," Games and Economic Behavior, Elsevier, vol. 35(1-2), pages 339-348, April.
    23. Bernard De Meyer & Ehud Lehrer & Dinah Rosenberg, 2010. "Evaluating Information in Zero-Sum Games with Incomplete Information on Both Sides," Mathematics of Operations Research, INFORMS, vol. 35(4), pages 851-863, November.

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