The effect of noise and average relatedness between players in iterated games
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DOI: 10.1016/j.amc.2015.07.053
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Cited by:
- Alam, Muntasir & Nagashima, Keisuke & Tanimoto, Jun, 2018. "Various error settings bring different noise-driven effects on network reciprocity in spatial prisoner's dilemma," Chaos, Solitons & Fractals, Elsevier, vol. 114(C), pages 338-346.
- Li, Jiaqi & Zhang, Jianlei & Chen, Zengqiang & Liu, Qun, 2023. "Aspiration drives adaptive switching between two different payoff matrices," Applied Mathematics and Computation, Elsevier, vol. 446(C).
- Ye, Wenxing & Feng, Weiying & Lü, Chen & Fan, Suohai, 2017. "Memory-based prisoner’s dilemma game with conditional selection on networks," Applied Mathematics and Computation, Elsevier, vol. 307(C), pages 31-37.
- Li, Jiaqi & Dang, Jianwu & Zhang, Jianlei, 2020. "Length of information-based bidirectional choice in spatial prisoner’s dilemma," Applied Mathematics and Computation, Elsevier, vol. 369(C).
- Li, Jiaqi & Zhang, Jianlei & Liu, Qun, 2024. "Spatial game with multiple interaction patterns in constrained interaction environment: A computational method based on opponent’s ability," Chaos, Solitons & Fractals, Elsevier, vol. 178(C).
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Keywords
Iterated games; Prisoner’s dilemma; Transition matrix; Finite automata; Perturbed payoff;All these keywords.
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