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A Folk Theorem for Asynchronously Repeated Games

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  • Yoon, Kiho

Abstract

We prove a Folk Theorem for asynchronously repeated games in which the set of players who may not be able to change their actions simultaneously. We impose a condition, the finite periods of inaction (FPI) condition, which requires that the number of periods in which every player has at least one opportunity to move is bounded. Given the FPI condition together with the standard nonequivalent utilities (NEU) condition, we show that every feasible and strictly individually rational payoff vector can be supported as a subgame perfect equilibrium outcome of an asynchronously repeated game.

Suggested Citation

  • Yoon, Kiho, 2001. "A Folk Theorem for Asynchronously Repeated Games," Econometrica, Econometric Society, vol. 69(1), pages 191-200, January.
  • Handle: RePEc:ecm:emetrp:v:69:y:2001:i:1:p:191-200
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    Citations

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    Cited by:

    1. Johannes Horner & Takuo Sugaya & Satoru Takahashi & Nicolas Vieille, 2009. "Recursive Methods in Discounted Stochastic Games: An Algorithm for delta Approaching 1 and a Folk Theorem," Cowles Foundation Discussion Papers 1742, Cowles Foundation for Research in Economics, Yale University, revised Aug 2010.
    2. Nicolas Vieille, 2010. "Recursive Methods in Discounted Stochastic Games: An Algorithm for - 1 and a Folk Theorem," Post-Print hal-00543616, HAL.
    3. Ansink, Erik & Houba, Harold, 2016. "Sustainable agreements on stochastic river flow," Resource and Energy Economics, Elsevier, vol. 44(C), pages 92-117.
    4. Quan Wen, 2002. "Repeated Games with Asynchronous Moves," Vanderbilt University Department of Economics Working Papers 0204, Vanderbilt University Department of Economics.
    5. Erik Ansink, 2009. "Self-enforcing Agreements on Water allocation," Working Papers 2009.73, Fondazione Eni Enrico Mattei.
    6. Haller, Hans & Lagunoff, Roger, 2010. "Markov Perfect equilibria in repeated asynchronous choice games," Journal of Mathematical Economics, Elsevier, vol. 46(6), pages 1103-1114, November.
    7. Sofia Moroni, 2018. "Games with Private Timing," Working Paper 6400, Department of Economics, University of Pittsburgh.
    8. , & , & , & ,, 2014. "Asynchronicity and coordination in common and opposing interest games," Theoretical Economics, Econometric Society, vol. 9(2), May.
    9. Takashi Kamihigashi & Taiji Furusawa, 2007. "Global Dynamics in Infinitely Repeated Games with Additively Separable Continuous Payoffs," Discussion Paper Series 210, Research Institute for Economics & Business Administration, Kobe University.
    10. Takahashi, Satoru & Wen, Quan, 2003. "On asynchronously repeated games," Economics Letters, Elsevier, vol. 79(2), pages 239-245, May.
    11. Doraszelski, Ulrich & Escobar, Juan F., 2019. "Protocol invariance and the timing of decisions in dynamic games," Theoretical Economics, Econometric Society, vol. 14(2), May.
    12. Yevgeny Tsodikovich, 2021. "The worst-case payoff in games with stochastic revision opportunities," Annals of Operations Research, Springer, vol. 300(1), pages 205-224, May.
    13. Sibdari, Soheil & Pyke, David F., 2014. "Dynamic pricing with uncertain production cost: An alternating-move approach," European Journal of Operational Research, Elsevier, vol. 236(1), pages 218-228.
    14. Takahashi, Satoru, 2005. "Infinite horizon common interest games with perfect information," Games and Economic Behavior, Elsevier, vol. 53(2), pages 231-247, November.

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