IDEAS home Printed from https://ideas.repec.org/a/bit/bsrysr/v13y2022i2p96-116n6.html
   My bibliography  Save this article

Who is more eager to use Gamification in Economic Disciplines? Comparison of Students and Educators

Author

Listed:
  • Dečman Nikolina

    (The University of Zagreb, Faculty of Economics and Business, Croatia)

  • Rep Ana

    (The University of Zagreb, Faculty of Economics and Business, Croatia)

  • Titgemeyer Marion

    (The University of Applied Science Osnabrück, Lingen Campus, Faculty of Management, Technology and Culture, Germany)

Abstract

Background: In this paper, the focus is on the application of digital and mobile technologies as supporting tools for the implementation of gamification in the field of education of future economists. Objectives: The paper’s main objective is to explore whether educators and students are motivated and willing to apply additional technologies as main gamification components in their work and education. Moreover, the paper aims to assess how their more comprehensive application affects the quality of teaching, work flexibility, new learning opportunities, and outcomes. Methods/Approach: The survey method was used to collect answers from educators and students primarily interested in accounting, finance, trade and tourism from higher and secondary education institutions in Croatia, Poland, Serbia and Germany. Afterwards, the responses were compared using statistical methods. Results: Research results confirm that educators and students are willing to use gamification in teaching. Still, they also expressed the need for better administrative support in using particular e-learning tools. Surprisingly, educators are more eager to use gamification in their work than students. Conclusions: The study’s general conclusion is that educators and students are both aware of the advantages of using e-learning tools provided through digital and mobile technologies and are eager to implement more gamification in the teaching process. However, continuous education in applying new digital technologies is needed on both sides.

Suggested Citation

  • Dečman Nikolina & Rep Ana & Titgemeyer Marion, 2022. "Who is more eager to use Gamification in Economic Disciplines? Comparison of Students and Educators," Business Systems Research, Sciendo, vol. 13(2), pages 96-116, December.
  • Handle: RePEc:bit:bsrysr:v:13:y:2022:i:2:p:96-116:n:6
    DOI: 10.2478/bsrj-2022-0017
    as

    Download full text from publisher

    File URL: https://doi.org/10.2478/bsrj-2022-0017
    Download Restriction: no

    File URL: https://libkey.io/10.2478/bsrj-2022-0017?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    More about this item

    Keywords

    Gamification; digital technologies; mobile technologies; teaching process; students; educators; secondary education; higher education; economic disciplines;
    All these keywords.

    JEL classification:

    • A20 - General Economics and Teaching - - Economic Education and Teaching of Economics - - - General
    • I21 - Health, Education, and Welfare - - Education - - - Analysis of Education
    • O33 - Economic Development, Innovation, Technological Change, and Growth - - Innovation; Research and Development; Technological Change; Intellectual Property Rights - - - Technological Change: Choices and Consequences; Diffusion Processes

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:bit:bsrysr:v:13:y:2022:i:2:p:96-116:n:6. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Peter Golla (email available below). General contact details of provider: https://www.sciendo.com .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.