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Development and Implementation of Educational Games as Science Learning Media

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  • Vera Ziden

Abstract

Background: Science learning using computer-based learning multimedia can increase student learning motivation. One of them is by using digital educational games. However, the use of computer-based science learning media is still limited. This research aims to develop digital educational games as a learning medium on the classification of living things. Methods: Learning media development refers to the ADDIE model (Analyze, Design, Development, Implementation and Evaluation). Results: After a series of tests, the product is considered "good" and suitable for use in learning. Conclusions: Digital Education Games show that the media developed successfully increases student learning motivation.

Suggested Citation

  • Vera Ziden, 2023. "Development and Implementation of Educational Games as Science Learning Media," BIOEDUSCIENCE, Universitas Muhammadiyah Prof. Dr. Hamka, vol. 7(3), pages 333-338.
  • Handle: RePEc:apn:bionce:v:7:y:2023:i:3:p:333-338:id:12424
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    File URL: https://journal.uhamka.ac.id/index.php/bioeduscience/article/view/12424
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