IDEAS home Printed from https://ideas.repec.org/p/hal/journl/hal-04649644.html
   My bibliography  Save this paper

Economic and artistic implications of the technical standardization of virtual reality

Author

Listed:
  • Marie Ballarini

    (DRM - Dauphine Recherches en Management - Université Paris Dauphine-PSL - PSL - Université Paris Sciences et Lettres - CNRS - Centre National de la Recherche Scientifique)

  • Charles-Alexandre Delestage

    (MICA - Médiation, Information, Communication, Art - UBM - Université Bordeaux Montaigne)

Abstract

Virtual Reality (VR) is experiencing continuous growth in France, with 49% of the French population having already experienced it, and the majority expressing high satisfaction with their VR experiences (CNC 2023). The French ecosystem for immersive content production is notably active and internationally appealing, with recognition for its quality at festivals such as Venice and other specialized events. Traditional players in new media, such as Arte and France Télévisions, have also contributed to this visibility.Despite the burgeoning interest in VR, the economic and artistic challenges arising from its distribution remain significant. Various stakeholders from different fields, including video games, cinema, visual arts, and live performances, tend to apply familiar legal and economic models (Rochelandet et al. 2019). Currently, two main distribution options are emerging: online streaming and location-based experiences, especially within cultural venues. However, these approaches present distinct challenges and opportunities.This article primarily examines the economic and artistic implications of implementing technical standardization in VR works. From an economic standpoint, this raises questions about the need for technical standards in an environment where substantial public and private funding is invested in the development of this art form. Technical standardization encompasses various essential aspects, such as the normalization of technological components, the development of management platforms, the establishment of standardized distribution formats, the implementation of standardized distribution systems, and the creation of adapted economic models. Simultaneously, this issue presents an artistic challenge, as it raises concerns about the risk of artistic homogenization (Bouquillon 2015).

Suggested Citation

  • Marie Ballarini & Charles-Alexandre Delestage, 2024. "Economic and artistic implications of the technical standardization of virtual reality," Post-Print hal-04649644, HAL.
  • Handle: RePEc:hal:journl:hal-04649644
    as

    Download full text from publisher

    To our knowledge, this item is not available for download. To find whether it is available, there are three options:
    1. Check below whether another version of this item is available online.
    2. Check on the provider's web page whether it is in fact available.
    3. Perform a search for a similarly titled item that would be available.

    More about this item

    Keywords

    Virtual Reality;

    Statistics

    Access and download statistics

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:hal:journl:hal-04649644. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: CCSD (email available below). General contact details of provider: https://hal.archives-ouvertes.fr/ .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.