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The Evolution of Business Models in the Video Game Industry

In: Proceedings of the International Conference on Managing the Asian Century

Author

Listed:
  • Roberto Dillon

    (James Cook Australia Institute of Higher Learning)

  • Ori Cohen

    (Kentaura Pte.Ltd.)

Abstract

This paper aims at discussing the evolution of business models that have characterized the video game industry in recent times and use it as a starting point to predict possible scenarios that may develop in a near future. Different trends will be reviewed and discussed both under a general, worldwide perspective as well as a more localized, Asian one to gain insights on how this sector is evolving into new, unexpected directions.

Suggested Citation

  • Roberto Dillon & Ori Cohen, 2013. "The Evolution of Business Models in the Video Game Industry," Springer Books, in: Purnendu Mandal (ed.), Proceedings of the International Conference on Managing the Asian Century, edition 127, chapter 12, pages 101-108, Springer.
  • Handle: RePEc:spr:sprchp:978-981-4560-61-0_12
    DOI: 10.1007/978-981-4560-61-0_12
    as

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