Author
Listed:
- Ryo Ishigaki
(New College of Interdisciplinary Arts and Sciences, Arizona State University, 100 University Way, Lake Havasu City, AZ 86403, USA)
- Leepsa Nabaghan Madhabika
(Business Faculty, Arizona State University, 100 University Way, Lake Havasu City, AZ 86403, USA)
Abstract
Purpose: Recently, there has been enthusiasm for the relatively new technology, the metaverse. One technology related to and important for the metaverse is the Avatar, which is the graphical representation of users. Avatar has been studied for many years and is beginning to be used as a marketing tool. Although we think that there are three streams of avatar marketing (i.e. Virtual Social and Game World (VSGW) Avatar Marketing; Model Avatar and Virtual Fitting Room Marketing (MAVFR) Marketing; Virtual Assistant Marketing), little research has summarized them. This absence of categorization of three types of avatar marketing results in a disorder of research findings and makes it difficult for researchers and marketers to conduct avatar marketing research and best practices. This paper aims to explore the potential, specific examples, and challenges of each of the three types of avatar marketing.Approach and Contributions: In this narrative review paper, the authors first explore the definition and brief history of each type of avatar marketing. Then, the authors explore the potential, specific examples, and challenges of each type of avatar marketing by reviewing and referencing research papers, websites, newspaper articles, and books. Related to this, this paper discusses the importance of understanding each kind of avatar marketing in the developed future virtual worlds.Originality: To the best of our knowledge, this is the first review paper that covers three streams of avatar marketing that will inspire practitioners and researchers about the challenges and opportunities of the three types of avatar marketing with specific examples.
Suggested Citation
Ryo Ishigaki & Leepsa Nabaghan Madhabika, 2024.
"A Narrative Review of Three Streams of Avatar Marketing with Potential, Examples, and Challenges,"
International Journal of Innovation and Technology Management (IJITM), World Scientific Publishing Co. Pte. Ltd., vol. 21(04), pages 1-31, June.
Handle:
RePEc:wsi:ijitmx:v:21:y:2024:i:04:n:s0219877024300040
DOI: 10.1142/S0219877024300040
Download full text from publisher
As the access to this document is restricted, you may want to search for a different version of it.
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:wsi:ijitmx:v:21:y:2024:i:04:n:s0219877024300040. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
We have no bibliographic references for this item. You can help adding them by using this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Tai Tone Lim (email available below). General contact details of provider: http://www.worldscinet.com/ijitm/ijitm.shtml .
Please note that corrections may take a couple of weeks to filter through
the various RePEc services.