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How Real-Time Interactivity Influences Impulse Buying Behaviour in Generation Z’s During Live Streaming Shopping: The Mediating Role of Perceived Enjoyment

Author

Listed:
  • Indriastuti Herning

    (Management Department, Faculty Economic and Business, Universitas Mulawarman, Samarinda, East Kalimantan, Indonesia)

  • Hidayati Tetra

    (Management Department, Faculty Economic and Business, Universitas Mulawarman, Samarinda, East Kalimantan, Indonesia)

  • Asnawati

    (Management Department, Faculty Economic and Business, Universitas Mulawarman, Samarinda, East Kalimantan, Indonesia)

  • Martiyanti Dwi

    (Management Department, Faculty Economic and Business, Universitas Mulawarman, Samarinda, East Kalimantan, Indonesia)

  • Ayu Astried Rusty Febri

    (Management Department, Faculty Economic and Business, Universitas Mulawarman, Samarinda, East Kalimantan, Indonesia)

  • Putit Lennora

    (Faculty of Business Management, Universiti Teknologi MARA Selangor, Malaysia)

Abstract

Live streaming is a new experience for customers to make online purchases because it is real-time, this has led to a surge in live shopping in e-commerce. The purpose of this study investigates the impulsive shopping behavior of Generation Z during live streaming, which is influenced by real-time interaction variables and bridged by stimulus, cognitive and emotional pleasure. The research method used a purposive sampling technique to collect 119 participants through an online survey. Data analysis was carried out using Smart-PLS software. The test results in this study state that real-time interactivity has a positive and significant effect on perceived enjoyment felt by consumers when watching live streaming shopping and perceived enjoyment has a positive - significant effect on consumer impulse buying behavior when live streaming. The indirect finding of the perceived enjoyment variable can bridge the gap in the relationship between real-time interactivity and impulse buying behavior. The contribution of this research provides an understanding of the impulsive buying behavior of the live-streaming shopping domain by increasing the interesting interaction through Stimulus Organism Response Theory. Business implications could focus on improving the quality of real-time interactions and promoting limited-time live-streaming intent using live streaming e-commerce platforms.

Suggested Citation

  • Indriastuti Herning & Hidayati Tetra & Asnawati & Martiyanti Dwi & Ayu Astried Rusty Febri & Putit Lennora, 2024. "How Real-Time Interactivity Influences Impulse Buying Behaviour in Generation Z’s During Live Streaming Shopping: The Mediating Role of Perceived Enjoyment," Economics, Sciendo, vol. 12(3), pages 279-291.
  • Handle: RePEc:vrs:econom:v:12:y:2024:i:3:p:279-291:n:1022
    DOI: 10.2478/eoik-2024-0047
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    More about this item

    Keywords

    Real-time Interactivity; Perceived Enjoyment; Impulsive Buying; Live Streaming Shopping;
    All these keywords.

    JEL classification:

    • M3 - Business Administration and Business Economics; Marketing; Accounting; Personnel Economics - - Marketing and Advertising
    • M30 - Business Administration and Business Economics; Marketing; Accounting; Personnel Economics - - Marketing and Advertising - - - General
    • M31 - Business Administration and Business Economics; Marketing; Accounting; Personnel Economics - - Marketing and Advertising - - - Marketing

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