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Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO players

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  • Samuli Laato
  • A.K.M. Najmul Islam
  • Teemu H. Laine

Abstract

Location-based games (LBGs) augment urban environments with virtual content turning them into a playground. The importance of understanding how different modes of play impact LBG players’ psychological well-being is emphasized by the enormous and constantly rising popularity of the genre. In this work, we use the two-factor theory of psychological well-being to investigate the associations between five constructs related to game mechanics and personality traits, and psychological well-being and fatigue. We test our proposed structural model with Finnish Pokémon GO players (N = 855). The results show deficient self-regulation and fear of missing out to be positively associated with gaming fatigue. Engagement with cooperative and individual game mechanics had a positive relationship with well-being. Competitive game mechanics were found to have a positive relationship with both well-being and fatigue. Finally, the overall playing intensity had a strong relationship with well-being, but no association with fatigue.

Suggested Citation

  • Samuli Laato & A.K.M. Najmul Islam & Teemu H. Laine, 2022. "Playing location-based games is associated with psychological well-being: an empirical study of Pokémon GO players," Behaviour and Information Technology, Taylor & Francis Journals, vol. 41(9), pages 1888-1904, July.
  • Handle: RePEc:taf:tbitxx:v:41:y:2022:i:9:p:1888-1904
    DOI: 10.1080/0144929X.2021.1905878
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    Cited by:

    1. Jafar, Rana Muhammad Sohail & Ahmad, Wasim & Sun, Yanming, 2023. "Unfolding the impacts of metaverse aspects on telepresence, product knowledge, and purchase intentions in the metaverse stores," Technology in Society, Elsevier, vol. 74(C).

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