Author
Listed:
- Azam JAN
(Department of Media Studies Hazara University Mansehra, Pakistan)
- SHAKIRULLAH SHAKIRULLAH
(Department of Archeology Hazara University Mansehra, Pakistan)
- Sadaf NAZ
(Faculty of Education Hazara University Mansehra, Pakistan)
- Owais KHAN
(Department of Archeology Hazara University Mansehra, Pakistan)
- Abdul KHAN
(Department of Archeology Hazara University Mansehra, Pakistan)
Abstract
McLuhan (1964) proposed that mediated technologies ensure culture diffusion in a society which in turn helps change human behavior. He states, "We shape our tools, and they in turn shape us." Most of the scholars in the field talked about radio and television etc. as mediated technologies but McLuhan perceived a bit differently by including numbers, games and money as mediated. Regarding numbers, he held that every individual in a theater enjoys all those others present. This creates a mass mind which let elites to establish a profile of the crowd. The phenomenon in turn homogenizes the masses that are easily influenced. McLuhan stated that games are media of interpersonal communication and extension of human social self. Games according to him “allow for people to simultaneously participate in an activity that is fun and that reflect who they are.” To him money is power that facilitates access. It is money that empowers people to travel the world and serve as transmitter of information, knowledge and culture. These mediated tools according to McLuhan turn the world into a global village. The media of social networking exactly play the same role attributed by McLuhan with number, game, money along with traditional media of radio and television. Social Media (SM) users make use of identical applications and undertake almost similar activities that turn them into a homogeneous mass. Likewise, online profiles reflect identity features and most of them consume SM to have fun. SM connects people across cultures, religions, and boundaries and let them feel members of a single community. SM has not only converted the world into a small village but also shaped every aspect of human social life.
Suggested Citation
Azam JAN & SHAKIRULLAH SHAKIRULLAH & Sadaf NAZ & Owais KHAN & Abdul KHAN, 2020.
"Marshal Mcluhan’S Technological Determinism Theory In The Arena Of Social Media,"
Theoretical and Practical Research in the Economic Fields, ASERS Publishing, vol. 11(2), pages 133-137.
Handle:
RePEc:srs:jtpref:v:11:y:2020:i:2:p:133-137
Download full text from publisher
To our knowledge, this item is not available for
download. To find whether it is available, there are three
options:
1. Check below whether another version of this item is available online.
2. Check on the provider's
web page
whether it is in fact available.
3. Perform a
search for a similarly titled item that would be
available.
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:srs:jtpref:v:11:y:2020:i:2:p:133-137. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
We have no bibliographic references for this item. You can help adding them by using this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: Claudiu Popirlan (email available below). General contact details of provider: http://journals.aserspublishing.eu/tpref .
Please note that corrections may take a couple of weeks to filter through
the various RePEc services.