IDEAS home Printed from https://ideas.repec.org/a/sae/simgam/v43y2012i1p133-149.html
   My bibliography  Save this article

Leadership in Multiplayer Online Gaming Environments

Author

Listed:
  • Timothy C. Lisk
  • Ugur T. Kaplancali
  • Ronald E. Riggio

Abstract

With their increased popularity, games open up possibilities for simultaneous learning on multiple levels; players may learn from contextual information embedded in the narrative of the game and through the risks, benefits, costs, outcomes, and rewards of the alternative strategies that result from fast-paced decision making. Such dynamics also contribute to building relationships and sharing/delegating authority with others, in other words, acquiring leadership skills. Games and simulations have long histories as tools to facilitate learning and training, especially in formats such as board games, role-playing games, and real-life simulations. However, multiplayer online games are rarely used outside military training for leadership development. With its emphasis on transformational leadership skills in distributed teams (DTs), this study presents several findings on leadership in multiplayer online environments, such as INFINITEAMS and EVE ONLINE. To cope with globalization, technological change, and highly competitive environments, leaders of DTs must have a better understanding of the contextual variables in online environments, and massively multiplayer online video games provide robust platforms to test their skills.

Suggested Citation

  • Timothy C. Lisk & Ugur T. Kaplancali & Ronald E. Riggio, 2012. "Leadership in Multiplayer Online Gaming Environments," Simulation & Gaming, , vol. 43(1), pages 133-149, February.
  • Handle: RePEc:sae:simgam:v:43:y:2012:i:1:p:133-149
    DOI: 10.1177/1046878110391975
    as

    Download full text from publisher

    File URL: https://journals.sagepub.com/doi/10.1177/1046878110391975
    Download Restriction: no

    File URL: https://libkey.io/10.1177/1046878110391975?utm_source=ideas
    LibKey link: if access is restricted and if your library uses this service, LibKey will redirect you to where you can use your library subscription to access this item
    ---><---

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:sae:simgam:v:43:y:2012:i:1:p:133-149. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: SAGE Publications (email available below). General contact details of provider: .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.