Evaluating dynamic visual experience of designed environments: A real-time 3D simulation method utilizing game technologies
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DOI: 10.1177/23998083211037348
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References listed on IDEAS
- Dafna Fisher-Gewirtzman, 2018. "Perception of density by pedestrians on urban paths: an experiment in virtual reality," Journal of Urban Design, Taylor & Francis Journals, vol. 23(5), pages 674-692, September.
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- Roei Yosifof & Dafna Fisher-Gewirtzman, 2024. "Hybrid quantitative mesoscale analyses for simulating pedestrians’ visual perceptions: Comparison of three New York City streets," Environment and Planning B, , vol. 51(1), pages 140-156, January.
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Keywords
Game technologies; dynamic visual experience; 3D visibility; real-time 3D simulation; design evaluation;All these keywords.
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