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Games Decisions and Industrial Organization

Author

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  • M. Shubik

    (Consultant, General Electric Company, New York)

Abstract

A survey of the current relationship between the many different problem areas investigated by means of Game Theory and the study of Industrial Organization is presented. Several examples are provided to illustrate the nature and relevance of work on (1) two-person constant-sum games; (2) the extensive form of a game; (3) theories of solution for n-person games; (4) theories of solutions for games against nature; and (5) theories of solution for dynamic games. The nature and state of the current applications of game theory to organizational problems and to parts of the behavorial sciences are summarized.

Suggested Citation

  • M. Shubik, 1960. "Games Decisions and Industrial Organization," Management Science, INFORMS, vol. 6(4), pages 455-474, July.
  • Handle: RePEc:inm:ormnsc:v:6:y:1960:i:4:p:455-474
    DOI: 10.1287/mnsc.6.4.455
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    Cited by:

    1. Alan S. Manne, 1961. "Input-Output and Activity Analysis in Industrial Concerns," Cowles Foundation Discussion Papers 118, Cowles Foundation for Research in Economics, Yale University.
    2. Oderanti, Festus Oluseyi & De Wilde, Philippe, 2010. "Dynamics of business games with management of fuzzy rules for decision making," International Journal of Production Economics, Elsevier, vol. 128(1), pages 96-109, November.

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