Author
Listed:
- Shan Wu
- Hubin Liu
- Qi Xu
- Yulong Liu
Abstract
With the development of computational simulation technology, the need for stable and immersive display effects of space scene animation in the field of life experience and visual art has gradually increased. In this case, the requirements for immersive characteristics of space scene animation have also been strengthened. The existing 3D space scene animation has a limited degree of stereoscopic display model and data visualization. However, the current space scene interactive animation adopts a plane layout as a whole, and the size of the view interface is generally fixed, including the size of virtual elements. However, the immersion in this paper interactive animation of spatial scene can effectively solve the problems of incomplete display of 3D effects and unstable view simulation in 3D effects. This paper takes immersive space scene animation as the research object and studies the 3D and characteristics of space scene animation based on computer parallel computing in different immersive space scenes and different virtual space technologies, as well as the animation effects of different scene transformations and art forms. The result of research shows that, with the continuous increase of the degree of virtuality within a certain range, the immersive effect of spatial scene interactive animation gradually becomes better. When the color of the space scene animation is below 15, the virtual immersive effect changes less. When the space scene is in the range of 15–20, the space scene will make people feel the atmosphere of a beautiful and mysterious illusion.
Suggested Citation
Shan Wu & Hubin Liu & Qi Xu & Yulong Liu, 2021.
"Design and Research of Interactive Animation of Immersive Space Scene Based on Computer Vision Technology,"
Mathematical Problems in Engineering, Hindawi, vol. 2021, pages 1-10, July.
Handle:
RePEc:hin:jnlmpe:5554879
DOI: 10.1155/2021/5554879
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