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Research on Dynamic Simulation Technology of Urban 3D Art Landscape Based on VR-Platform

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  • Yulu Cao
  • Zonghan Li
  • Hangjun Che

Abstract

With the rise of some concepts such as “Digital Earth†and “digital city,†how to realize the three-dimensional reconstruction and visualization of the urban art landscape is becoming a current research hotspot. This study takes the VR-Platform as the development platform and combines it with 3dsMax technology to study the dynamic simulation technology of urban 3D art landscapes. Additionally, this study combines the dynamic simulation technology of urban three-dimensional artistic landscape, designs the urban three-dimensional artistic landscape dynamic simulation system from the aspects of landscape modeling, texture mapping, drive integration, and so on, and finally realizes the basic functions such as roaming interaction, map navigation, information measurement, and visual display of the urban three-dimensional artistic landscape dynamic simulation system, which has a certain practical application value.

Suggested Citation

  • Yulu Cao & Zonghan Li & Hangjun Che, 2022. "Research on Dynamic Simulation Technology of Urban 3D Art Landscape Based on VR-Platform," Mathematical Problems in Engineering, Hindawi, vol. 2022, pages 1-9, April.
  • Handle: RePEc:hin:jnlmpe:3252040
    DOI: 10.1155/2022/3252040
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