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Archaeology and Restoration of Costumes in Tang Tomb Murals Based on Reverse Engineering and Human-Computer Interaction Technology

Author

Listed:
  • Kaixuan Liu

    (School of Fashion and Art Design, Xi’an Polytechnic University, Xi’an 710048, China)

  • Hanhan Wu

    (School of Fashion and Art Design, Xi’an Polytechnic University, Xi’an 710048, China)

  • Yanbo Ji

    (School of Fashion and Art Design, Xi’an Polytechnic University, Xi’an 710048, China)

  • Chun Zhu

    (Fashion and Art Design Institute, Donghua University, Shanghai 200051, China)

Abstract

This paper takes the tomb murals as the research object, and realizes the development of the costume patterns of the Tang tomb murals and the 3D simulation restoration of the costumes through 3D interactive clothing pattern-making technology and virtual simulation technology. Firstly, the 3D garment model is constructed in the virtual environment according to the costume outline of the Tang Dynasty tomb mural costume. Then, the structural curves of the garment are drawn on the 3D garment according to the characteristics of the Tang Dynasty tomb mural garment style, the 3D surface is expanded and surrounded by these curves into the 2D garment plane, and the expanded surface is adjusted to obtain the 2D garment plane pattern. We use 3D virtual simulation technology to sew the patterns of Tang Dynasty tomb mural costumes and realize the virtual simulation restoration of Tang Dynasty tomb mural costumes. Finally, we create a fuzzy comprehensive evaluation of the restoration effect of the restored costumes. Compared with the traditional costume restoration methods, the method proposed in this paper reduces the technical requirements for operators in the restoration process without destroying cultural relics, and provides a new method for the rapid simulation and restoration of ancient Chinese costumes.

Suggested Citation

  • Kaixuan Liu & Hanhan Wu & Yanbo Ji & Chun Zhu, 2022. "Archaeology and Restoration of Costumes in Tang Tomb Murals Based on Reverse Engineering and Human-Computer Interaction Technology," Sustainability, MDPI, vol. 14(10), pages 1-15, May.
  • Handle: RePEc:gam:jsusta:v:14:y:2022:i:10:p:6232-:d:820028
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    References listed on IDEAS

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    1. Siliang Chen & Haozhong Yang & Shusheng Wang & Qingwu Hu, 2018. "Surveying and Digital Restoration of Towering Architectural Heritage in Harsh Environments: a Case Study of the Millennium Ancient Watchtower in Tibet," Sustainability, MDPI, vol. 10(9), pages 1-23, September.
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    Cited by:

    1. Andreja Rudolf & Barbara Pučko & Maja Hren Brvar & Katarina Remic, 2024. "Using Digital Technology for the Sustainable Preservation of Clothing Heritage: A Virtual Reconstruction of the 1848/49 Uniform," Sustainability, MDPI, vol. 16(17), pages 1-26, September.
    2. Kaixuan Liu & Sha Lu & Jiayu Zhao & Zhuolei Jin & Chun Zhu & Keqing Zhu & Xinyue Hao & Bin Zhang & Zhao Lü & Xianyi Zeng, 2022. "Research on Archaeology and Digital Restoration of Costumes in Spring Outing Painting of Madam Guo," Sustainability, MDPI, vol. 14(19), pages 1-12, September.
    3. Chun Zhu & Kaixuan Liu & Xiaoning Li & Qingwei Zeng & Ruolin Wang & Bin Zhang & Zhao Lü & Chen Chen & Xiaoyu Xin & Yunlong Wu & Junjie Zhang & Xianyi Zeng, 2022. "Research on Archaeology and Digital Restoration of Costumes in DaoLian Painting," Sustainability, MDPI, vol. 14(21), pages 1-11, October.

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