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Towards an Iterative Design for Serious Games

Author

Listed:
  • Sergio J. Viudes-Carbonell

    (Smart Learning Research Group, Cátedra Santander-UA de Transformación Digital, University of Alicante, 03690 Alicante, Spain
    These authors contributed equally to this work.)

  • Francisco J. Gallego-Durán

    (Smart Learning Research Group, Cátedra Santander-UA de Transformación Digital, University of Alicante, 03690 Alicante, Spain
    These authors contributed equally to this work.)

  • Faraón Llorens-Largo

    (Smart Learning Research Group, Cátedra Santander-UA de Transformación Digital, University of Alicante, 03690 Alicante, Spain
    These authors contributed equally to this work.)

  • Rafael Molina-Carmona

    (Smart Learning Research Group, Cátedra Santander-UA de Transformación Digital, University of Alicante, 03690 Alicante, Spain
    These authors contributed equally to this work.)

Abstract

The design and development of Serious Games is a complex task, including a considerable risk of failure. Many attempts end up in non-fun, non-engaging games that fail to meet the purpose of improving education. Many different proposals have been published in the form of design frameworks, with the aim of helping practitioners succeed. Although these frameworks define and explain relevant concepts and guidelines, there is lack of focus in iterative methodologies. These methodologies have proven valuable in other areas on engineering and are also used by commercial game designers. This work proposes the introduction of iterative design for Serious Games and presents an early stage methodology, along with an example of the core mechanic of a game and a prototype for learning the concept of slope of a line.

Suggested Citation

  • Sergio J. Viudes-Carbonell & Francisco J. Gallego-Durán & Faraón Llorens-Largo & Rafael Molina-Carmona, 2021. "Towards an Iterative Design for Serious Games," Sustainability, MDPI, vol. 13(6), pages 1-13, March.
  • Handle: RePEc:gam:jsusta:v:13:y:2021:i:6:p:3290-:d:518651
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    Citations

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    Cited by:

    1. Zeno Menestrina & Angela Pasqualotto & Adriano Siesser & Paola Venuti & Antonella De Angeli, 2021. "Engaging Children in Story Co-Creation for Effective Serious Games," Sustainability, MDPI, vol. 13(18), pages 1-20, September.
    2. Alba Merino-Cajaraville & Salvador Reyes-de-Cózar & Pablo Navazo-Ostúa, 2023. "SCHEMA: A Process for the Creation and Evaluation of Serious Games—A Systematic Review towards Sustainability," Sustainability, MDPI, vol. 15(16), pages 1-22, August.

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