IDEAS home Printed from https://ideas.repec.org/a/gam/jmathe/v11y2023i5p1269-d1088904.html
   My bibliography  Save this article

A Tripartite Evolutionary Game Analysis of Participant Decision-Making Behavior in Mobile Crowdsourcing

Author

Listed:
  • Hanyun Hao

    (School of Information, Shanxi University of Finance and Economics, Taiyuan 030006, China)

  • Jian Yang

    (School of Information, Shanxi University of Finance and Economics, Taiyuan 030006, China)

  • Jie Wang

    (School of Information, Shanxi University of Finance and Economics, Taiyuan 030006, China)

Abstract

With the rapid development of the Internet of Things and the popularity of numerous sensing devices, Mobile crowdsourcing (MCS) has become a paradigm for collecting sensing data and solving problems. However, most early studies focused on schemes of incentive mechanisms, task allocation and data quality control, which did not consider the influence and restriction of different behavioral strategies of stakeholders on the behaviors of other participants, and rarely applied dynamic system theory to analysis of participant behavior in mobile crowdsourcing. In this paper, we first propose a tripartite evolutionary game model of crowdsourcing workers, crowdsourcing platforms and task requesters. Secondly, we focus on the evolutionary stability strategies and evolutionary trends of different participants, as well as the influential factors, such as participants’ irrational personality, conflict of interest, punishment intensity, technical level and awareness of rights protection, to analyze the influence of different behavioral strategies on other participants. Thirdly, we verify the stability of the equilibrium point of the tripartite game system through simulation experiments. Finally, we summarize our work and provide related recommendations for governing agencies and different stakeholders to facilitate the continuous operation of the mobile crowdsourcing market and maximize social welfare.

Suggested Citation

  • Hanyun Hao & Jian Yang & Jie Wang, 2023. "A Tripartite Evolutionary Game Analysis of Participant Decision-Making Behavior in Mobile Crowdsourcing," Mathematics, MDPI, vol. 11(5), pages 1-18, March.
  • Handle: RePEc:gam:jmathe:v:11:y:2023:i:5:p:1269-:d:1088904
    as

    Download full text from publisher

    File URL: https://www.mdpi.com/2227-7390/11/5/1269/pdf
    Download Restriction: no

    File URL: https://www.mdpi.com/2227-7390/11/5/1269/
    Download Restriction: no
    ---><---

    Corrections

    All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:gam:jmathe:v:11:y:2023:i:5:p:1269-:d:1088904. See general information about how to correct material in RePEc.

    If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.

    We have no bibliographic references for this item. You can help adding them by using this form .

    If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.

    For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: MDPI Indexing Manager (email available below). General contact details of provider: https://www.mdpi.com .

    Please note that corrections may take a couple of weeks to filter through the various RePEc services.

    IDEAS is a RePEc service. RePEc uses bibliographic data supplied by the respective publishers.