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Improving User’s Experience in Exploring Knowledge Structures: A Gamifying Approach

Author

Listed:
  • Brigitte Breckner

    (Department of Mathematics, Institute for German Studies, Babeş-Bolyai University, 400084 Cluj-Napoca, Romania
    Current address: Babeş-Bolyai University, Kogalniceanu 1 Str., 400084 Cluj-Napoca, Romania.
    These authors contributed equally to this work.)

  • Christian Săcărea

    (Department of Computer Science, Institute for German Studies, Babeş-Bolyai University, 400084 Cluj-Napoca, Romania
    Current address: Babeş-Bolyai University, Kogalniceanu 1 Str., 400084 Cluj-Napoca, Romania.
    These authors contributed equally to this work.)

  • Raul-Robert Zavaczki

    (Institute for German Studies, Babeş-Bolyai University, 400084 Cluj-Napoca, Romania
    Current address: Babeş-Bolyai University, Kogalniceanu 1 Str., 400084 Cluj-Napoca, Romania.
    These authors contributed equally to this work.)

Abstract

Gamifying user experience while navigating knowledge structures is the new paradigm in online learning and improving human–computer interaction. Learning by playing and learning by doing lie at the core of this approach. Rooted in the paradigm of Conceptual Knowledge Processing and conceptual landscapes of knowledge, this research proposes an immersive experience in 3D knowledge structures, the VR FCA project. We exemplify this experience, at least the amount possible in a journal paper, by using data sets about topological spaces, a mathematical field which is notoriously hard to grasp by beginners or sometimes even at an intermediate level. We present the stages of this project, the technologies we have used in the implementation and also some basics of Formal Concept Analysis (FCA), the mathematical theory which lies at heart of Conceptual Knowledge Processing.

Suggested Citation

  • Brigitte Breckner & Christian Săcărea & Raul-Robert Zavaczki, 2022. "Improving User’s Experience in Exploring Knowledge Structures: A Gamifying Approach," Mathematics, MDPI, vol. 10(5), pages 1-14, February.
  • Handle: RePEc:gam:jmathe:v:10:y:2022:i:5:p:709-:d:757313
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