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Overcoming limits to learning in computer-based learning environments

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  • Isaacs, Williams
  • Senge, Peter

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  • Isaacs, Williams & Senge, Peter, 1992. "Overcoming limits to learning in computer-based learning environments," European Journal of Operational Research, Elsevier, vol. 59(1), pages 183-196, May.
  • Handle: RePEc:eee:ejores:v:59:y:1992:i:1:p:183-196
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    Cited by:

    1. Raimo P. Hämäläinen & Kata‐Riikka Kumpulainen & J.Tuomas Harviainen & Esa Saarinen, 2022. "Design Gaming for Learning Systems Intelligence in Socio‐Emotional Systems," Systems Research and Behavioral Science, Wiley Blackwell, vol. 39(1), pages 163-167, January.
    2. Norese, Maria Franca, 1995. "MACRAME: A problem formulation and model structuring assistant in multiactorial contexts," European Journal of Operational Research, Elsevier, vol. 84(1), pages 25-34, July.
    3. Miles M. Yang & Hong Jiang & Michael Shayne Gary, 2016. "Challenging learning goals improve performance in dynamically complex microworld simulations," System Dynamics Review, System Dynamics Society, vol. 32(3-4), pages 204-232, July.
    4. Koot, Martijn & Wijnhoven, Fons, 2021. "Usage impact on data center electricity needs: A system dynamic forecasting model," Applied Energy, Elsevier, vol. 291(C).
    5. Federico Cosenz & Guido Noto, 2016. "Applying System Dynamics Modelling to Strategic Management: A Literature Review," Systems Research and Behavioral Science, Wiley Blackwell, vol. 33(6), pages 703-741, November.
    6. Dolinska, Aleksandra, 2017. "Bringing farmers into the game. Strengthening farmers' role in the innovation process through a simulation game, a case from Tunisia," Agricultural Systems, Elsevier, vol. 157(C), pages 129-139.

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