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Optimal pure strategies for a discrete search game

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  • Bui, Thuy
  • Lidbetter, Thomas
  • Lin, Kyle Y.

Abstract

Consider a two-person zero-sum search game between a Hider and a Searcher. The Hider chooses to hide in one of n discrete locations (or “boxes”) and the Searcher chooses a search sequence specifying which order to look in these boxes until finding the Hider. A search at box i takes ti time units and finds the Hider—if hidden there—independently with probability qi, for i=1,…,n. The Searcher wants to minimize the expected total time needed to find the Hider, while the Hider wants to maximize it. It is shown in the literature that the Searcher has an optimal search strategy that mixes up to n distinct search sequences with appropriate probabilities. This paper investigates the existence of optimal pure strategies for the Searcher—a single deterministic search sequence that achieves the optimal expected total search time regardless of where the Hider hides. We identify several cases in which the Searcher has an optimal pure strategy, and several cases in which such optimal pure strategy does not exist. An optimal pure search strategy has significant practical value because the Searcher does not need to randomize their actions and will avoid second guessing themselves if the chosen search sequence from an optimal mixed strategy does not turn out well.

Suggested Citation

  • Bui, Thuy & Lidbetter, Thomas & Lin, Kyle Y., 2024. "Optimal pure strategies for a discrete search game," European Journal of Operational Research, Elsevier, vol. 313(2), pages 767-775.
  • Handle: RePEc:eee:ejores:v:313:y:2024:i:2:p:767-775
    DOI: 10.1016/j.ejor.2023.08.041
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    References listed on IDEAS

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    1. Steve Alpern & Thomas Lidbetter, 2013. "Mining Coal or Finding Terrorists: The Expanding Search Paradigm," Operations Research, INFORMS, vol. 61(2), pages 265-279, April.
    2. D. M. Roberts & J. C. Gittins, 1978. "The search for an intelligent evader: Strategies for searcher and evader in the two‐region problem," Naval Research Logistics Quarterly, John Wiley & Sons, vol. 25(1), pages 95-106, March.
    3. Lidbetter, Thomas, 2013. "Search games with multiple hidden objects," LSE Research Online Documents on Economics 55103, London School of Economics and Political Science, LSE Library.
    4. Herbert Gintis, 2014. "The Bounds of Reason: Game Theory and the Unification of the Behavioral Sciences," Economics Books, Princeton University Press, edition 1, number 10248.
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