Author
Listed:
- Mincheol Shin
(Department of Communication and Cognition, Tilburg University, The Netherlands)
- Heejae Lee
(Newhouse School of Public Communications, Syracuse University, USA)
Abstract
Three-hundred-and-sixty-degree videos visualized through virtual reality (VR) technologies are recognized as an effective tool for fostering positive attitudes towards environmental stewardship by immersing users in persuasive storytelling narratives. However, a lack of an overarching framework hinders the understanding of its role in promoting prosocial environmental behaviors, particularly its effects on information processing and behavioral intentions. Notably, recent studies have suggested that feeling transported into a VR environment (i.e., presence) could positively bias message evaluation and the way people process information by activating heuristics connected to immersive experiences (i.e., the bias hypothesis of the heuristic-systematic model). Drawing on this proposition, this study conducted a between-subject design experiment ( N = 60), comparing a 360-degree pro-environmental campaign video in VR with that in a two-dimensional format. Results from partial least squares structural equation modeling indicated that a 360-degree video in VR induced a higher sense of presence, yet heuristic evaluation of message credibility decreased when a sense of presence was low. Moreover, message credibility was found to be positively associated with the valence (consistency) of message-relevant thoughts, but moderate evaluation of message credibility buffered the generation of consistent message-relevant thoughts. Finally, the valence (consistency) of message-relevant thoughts had a curvilinear relationship with the intention to engage in pro-environmental behaviors, albeit with a small effect size. Results suggest the complexity in influencing behavioral intentions via 360-degree videos in VR. Nonetheless, the findings support the proposition that the immersive affordance of immersive storytelling content could prompt users to align with campaign messages by activating a positive heuristic bias.
Suggested Citation
Mincheol Shin & Heejae Lee, 2024.
"Harnessing 360-Degree Video to Prompt Users to Think Along With Pro-Environmental Campaign Messages,"
Media and Communication, Cogitatio Press, vol. 12.
Handle:
RePEc:cog:meanco:v12:y:2024:a:8602
DOI: 10.17645/mac.8602
Download full text from publisher
Corrections
All material on this site has been provided by the respective publishers and authors. You can help correct errors and omissions. When requesting a correction, please mention this item's handle: RePEc:cog:meanco:v12:y:2024:a:8602. See general information about how to correct material in RePEc.
If you have authored this item and are not yet registered with RePEc, we encourage you to do it here. This allows to link your profile to this item. It also allows you to accept potential citations to this item that we are uncertain about.
We have no bibliographic references for this item. You can help adding them by using this form .
If you know of missing items citing this one, you can help us creating those links by adding the relevant references in the same way as above, for each refering item. If you are a registered author of this item, you may also want to check the "citations" tab in your RePEc Author Service profile, as there may be some citations waiting for confirmation.
For technical questions regarding this item, or to correct its authors, title, abstract, bibliographic or download information, contact: António Vieira or IT Department (email available below). General contact details of provider: https://www.cogitatiopress.com .
Please note that corrections may take a couple of weeks to filter through
the various RePEc services.