Faulty Communication: Some Variations on the Electronic Mail Game
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DOI: 10.2202/1534-5963.1027
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Cited by:
- K. de Jaegher, 2007. "Communication Networks in the N-Player Electronic Mail Game," Working Papers 07-10, Utrecht School of Economics.
- Steiner, Jakub & Stewart, Colin, 2011.
"Communication, timing, and common learning,"
Journal of Economic Theory, Elsevier, vol. 146(1), pages 230-247, January.
- Jakub Steiner & Colin Stewart, 2010. "Communication, Timing, and Common Learning," Discussion Papers 1484, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
- Jakub Steiner & Colin Stewart, 2010. "Communication, Timing, and Common Learning," Working Papers tecipa-389, University of Toronto, Department of Economics.
- Kris De Jaegher, 2015.
"Beneficial Long Communication in the Multiplayer Electronic Mail Game,"
American Economic Journal: Microeconomics, American Economic Association, vol. 7(4), pages 233-251, November.
- K.J.M. De Jaegher, 2015. "Beneficial Long Communication in the Multi-Player Electronic Mail Game," Working Papers 15-09, Utrecht School of Economics.
- Koji Takamiya & Akira Tanaka, 2006. "Mutual Knowledge of Rationality in the Electronic Mail Game," ISER Discussion Paper 0650, Institute of Social and Economic Research, Osaka University.
- Mathevet, Laurent & Taneva, Ina, 2020.
"Organized Information Transmission,"
MPRA Paper
104302, University Library of Munich, Germany.
- Mathevet, Laurent & Taneva, Ina, 2022. "Organized Information Transmission," CEPR Discussion Papers 16959, C.E.P.R. Discussion Papers.
- Uwe Dulleck, 2007.
"The E-Mail Game Revisited — Modeling Rough Inductive Reasoning,"
International Game Theory Review (IGTR), World Scientific Publishing Co. Pte. Ltd., vol. 9(02), pages 323-339.
- Uwe Dulleck, 2002. "The e-mail game revisited - Modeling rough inductive reasoning," Vienna Economics Papers 0211, University of Vienna, Department of Economics.
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Keywords
common knowledge; communication; coordination;All these keywords.
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