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The Relationship Between Playing Online Game Habits To Learning Motivation Of VII Grade Male Students At SMPN 4 Tumijajar, Tulang Bawang Barat District

Author

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  • Riki Zakaria

    (Master of Social Science Education, FKIP Universitas Lampung, Indonesia)

  • Sudjarwo

    (Master of Social Science Education, FKIP Universitas Lampung, Indonesia)

  • Sugeng Widodo

    (Master of Social Science Education, FKIP Universitas Lampung, Indonesia)

Abstract

This study aims to determine the relationship between playing online game habits to learning motivation in VII grade male students of SMPN 4 Tumijajar, Tulang Bawang Barat District on Odd Semester, Academic Year 2020/2021. This research uses quantitative methods. The population and sample in this study are male students in VII grade male who play online games. Data collection in this research uses questionnaires, then data processing uses Microsoft Excel application. The results showed that (1) Playing online game habits in VII grade of SMP 4 Tumijajar was in the high category. (2) The learning motivation of VII grade students of SMP 4 Tumijajar was in the medium category. (3) There was a positive and insignificant relationship between playing game habits to learning motivation of VII grade students at SMP 4 Tumijajar. With the large contribution of playing game habits (X) with the variable of student learning motivation (Y) of VII grade students at SMP 4 Tumijajar was 7.84% and the remaining 92.16% was influenced by other factors not discussed in this study.

Suggested Citation

  • Riki Zakaria & Sudjarwo & Sugeng Widodo, 2020. "The Relationship Between Playing Online Game Habits To Learning Motivation Of VII Grade Male Students At SMPN 4 Tumijajar, Tulang Bawang Barat District," International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 4(9), pages 721-724, September.
  • Handle: RePEc:bcp:journl:v:4:y:2020:i:9:p:721-724
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