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TGT Learning Application (Teams Games Tournament) on Student Learning Outcomes of History Gadingrejo State 1 High School

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  • Edi Purnomo

    (Faculty of Teacher Training and Education, University of Lampung Indonesia)

  • Risma M

    (Faculty of Teacher Training and Education, University of Lampung Indonesia)

  • Risma M

    (Faculty of Teacher Training and Education, University of Lampung Indonesia)

Abstract

Senior High School 1 Gadingrejo, Gadingrejo District, Pringsewu Regency, Lampung Province has implemented the 2013 Curriculum to date, is one of the formal educational institutions that aims to form productive people, able to work independently, able to choose careers, resilient and persistent in competence, adaptability, in the work environment, and develop a professional attitude and self-knowledge, in the future either independently or through higher education. However, improving the quality of education in schools encounters several obstacles in achieving student learning outcomes. Teachers as managers of learning activities must be able to apply varied learning models to students so as to encourage students to be active in the learning process. This is where the task of a teacher as an implementer of education in schools plays a role, namely to formulate strategies by arranging the functions of each teaching component into an effective and efficient teaching system so that maximum educational goals are achieved.

Suggested Citation

  • Edi Purnomo & Risma M & Risma M, 2020. "TGT Learning Application (Teams Games Tournament) on Student Learning Outcomes of History Gadingrejo State 1 High School," International Journal of Research and Innovation in Social Science, International Journal of Research and Innovation in Social Science (IJRISS), vol. 4(8), pages 824-826, August.
  • Handle: RePEc:bcp:journl:v:4:y:2020:i:8:p:824-826
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