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Embodied Design Improvisation: A Method to Make Tacit Design Knowledge Explicit and Usable

In: Design Thinking Research

Author

Listed:
  • David Sirkin

    (Stanford University)

  • Wendy Ju

    (Stanford University)

Abstract

We present a design generative and evaluative technique that we call embodied design improvisation, which incorporates aspects of storyboarding, Wizard of Oz prototyping, domain expert improvisation, video prototyping and crowdsourced experimentation to elicit tacit knowledge about embodied experience. We have been developing this technique over the last year for our research on physical interaction design, where practitioners often rely on subtle, shared cues that are difficult to codify, and are therefore often left underexplored. Our current technique provides an approach to understanding how everyday objects can transition into mobile, actuated, robotic devices, and prescribing how they should behave while interacting with humans. By codifying and providing an example of this technique, we hope to encourage its adoption in other design domains.

Suggested Citation

  • David Sirkin & Wendy Ju, 2015. "Embodied Design Improvisation: A Method to Make Tacit Design Knowledge Explicit and Usable," Understanding Innovation, in: Hasso Plattner & Christoph Meinel & Larry Leifer (ed.), Design Thinking Research, edition 127, pages 195-209, Springer.
  • Handle: RePEc:spr:undchp:978-3-319-06823-7_11
    DOI: 10.1007/978-3-319-06823-7_11
    as

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