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"An 'Anti-Folk Theorem' for a Class of Asynchronously Repeated Games'' Author info | Abstract | Publisher info | Download info | Related research | Statistics Roger Lagunoff
Akihiko Matsui
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Paper provided by University of Pennsylvania Center for Analytic Research and Economics in the Social Sciences in its series CARESS Working Papres with number
95-15.
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Roger Lagunoff & Akihiko Matsui, 1999.
"Are "Anti-Folk Theorems" in Repeated Games Nongeneric? ,"
Game Theory and Information
9906001, EconWPA, revised 03 Jun 1999.
[Downloadable!]
Other versions: Eric Friedman & Scott Shenker, 1998.
"Learning and Implementation on the Internet ,"
Departmental Working Papers
199821, Rutgers University, Department of Economics.
[Downloadable!]
Eric J Friedman & Scott Schenker, 1997.
"Learning and Implementation on the Internet ,"
Levine's Working Paper Archive
595, David K. Levine.
[Downloadable!]
Barton L. Lipman & Ruqu Wang, 1997.
"Switching Costs in Frequently Repeated Games ,"
Discussion Papers
1190, Northwestern University, Center for Mathematical Studies in Economics and Management Science.
[Downloadable!]
Other versions:
Bart L. Lipman & Ruqu Wang, 1997.
"Switching Costs in Frequently Repeated Games ,"
Working Papers
955, Queen's University, Department of Economics.
[Downloadable!] Lipman, Barton L. & Wang, Ruqu, 2000.
"Switching Costs in Frequently Repeated Games ,"
Journal of Economic Theory ,
Elsevier, vol. 93(2), pages 149-190, August.
[Downloadable!] (restricted) Syngjoo Choi & Douglas Gale & Shachar Kariv, 2006.
"Sequential Equilibrium in Monotone Games: Theory-Based Analysis of Experimental Data ,"
Levine's Bibliography
784828000000000278, UCLA Department of Economics.
[Downloadable!]
Other versions: Eric Friedman, 1998.
"Learnability of a class of Non-atomic Games arising on the Internet ,"
Departmental Working Papers
199824, Rutgers University, Department of Economics.
[Downloadable!]
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